Immersive leadership · part of Lead the Endurance
Lead the Endurance · Two Day (The Exponential Expedition)
Day one turns the strategy into named projects with owners. Day two lives the expedition against those projects. Three experiences' worth of IP, one immersion.
- Level
- Executives, Senior leaders, Mid-level leaders
- Group size
- Any group size
- Time
- 2 days
- Format
- In person
- Languages
- English · Spanish
Day one (Bridge the Gap): the sponsor sets the ambition, then the room builds the current state with figurines and a red-sharpie graffiti wall, finds the gold, runs Yes-And circles on the priorities, pitches projects and red-flags them with the sponsor live, and lays each survivor on the calendar with one owner and a definition of done.
Day two (Lead the Endurance): every expedition phase attaches to the project named on day one. Crew cards against real people, POW as the throughline, small change at Frozen in Ice, large change at the Crush, Baggage, Patience Camp with Handle Resistance, Lifeboats, the Rescue.
Results versus Reasons anchors the accountability conversation. Every leader leaves with an A-to-B-by-C named out loud and a partner to hold it.
- Strategy clear three levels down, in the leaders' own words
- Eight to twelve named projects with owners, not a list of themes
- Escalation drops: people decide what needs doing
- A 90-day phase that starts the morning after
- Alignment
- Execution
- Change adoption
8 named projects, each with an owner
Progress Rail Locomotive Division, Chicago, August 2026: sixty-plus leaders, then four internal Facilitators certifying to carry it to the wider division
“It was so good to be a part of the last few days.”
— Jason Peterson, Director, Talent and Organizational Development, Progress Rail
Each leader runs a High Impact Project against a real business number. Results roll up to the sponsor in dollars, with the Participant's own attribution of how much the experience contributed.
Evidence you receive: Written action plan, Impact project results, Facilitator debrief.
Maps to the competency model you already use. Runs as a module inside an existing leadership curriculum or as the immersive anchor a curriculum is missing. Reinforcement assets load into your LMS.
- Nearest experienceLead the Endurance · One DayThe full expedition arc with the room to work every phase against each leader's own change, and leave with a High Impact Project set up.
- Nearest experienceBridge the GapYour team names where you are, where you want to be, and the gap in between, then builds the plan and the measures to close it.
- Often runs beforeInspire the FutureYour senior team builds the strategic plan they will execute, not the one consultants hand them.
- Often runs afterHigh Impact CoachingEach leader carries one real project, an Accountability Partner, and milestones their boss could see, and calculates the impact in dollars.
- Often runs afterOrchestrate Impact (Leadership Foundations)Each leader picks one real goal in their own business unit and leads a High Impact Project until they beat it.